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Weapons

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GAUPunisherT

Punisher Mk2

Weapon Classes

See also: Robot

Weapons come in three classes: Light, Medium & Heavy. Generally, the larger the weapon the greater the damage. Weapons also vary in range from close range to long range. Generally the longer the range the lesser the damage.

List of Weapons

Light Weapons

Punisher : Molot : Spiral : Ecu : Gekko : Aphid : Pinata : Pin : Noricum : Magnum

Medium Weapons

Heavy Weapons

Weapons by Role & Hardpoint

Gun (Short) Gun (Med) Gun (Sniper) Missile (Short) Missile (Med) Rockets (Short) Rockets (Med) Energy (Short) Energy (Long) Shield Arty
Light Hardpoint Punisher Molot Aphid (G) Spiral Pinata Pin Magnum (WP) Gekko (G) Ecu Noricum
Medium Punisher Mk2 Molot Mk2 Hydra (WP) Orkan (G) Tulumbas Taran (WP) Ecu
Heavy Thunder* Nashorn,

Kang Dae

Trident (WP) Zeus** (G) Trebuchet (WP) Ancile (G) Zenit

*: The Thunder is a shotgun, not an autocannon like the Punisher.

**: Zeus at 600m is actually "Medium" range.

Hardpoint Types

Hardpoints are the mounts on each robot that weapons or shields can attach to. A robot may have up to four hardpoints, and depending on design can be in a variety of positions or combinations. Hardpoints come in three types, to match the equivalent weapon classes. The hardpoints on robots cannot be upgraded, re-positioned or removed.

Only the corresponding weapon class can be mounted on a Hardpoint. There is one exception to this rule; the Ecu can be mounted to either a light or medium side hardpoint.

Weapon Cost Table

Light Medium Heavy
Weapon Price Weapon Price Weapon Price
Punisher 20k Punisher Mk2 30k Nashorn 100k
Molot 20k Molot Mk2 30k Ancile 1,500 Gold
Spiral 20k Ecu 50k Thunder 580k
Ecu 50k Orkan 1,200 Gold Kang Dae 580k
Gekko 750 Gold Tulumbas 435k Zeus 1,500 Gold
Aphid 750 Gold Taran 5,650 WP Zenit 580k
Pinata 290k Hydra 5,650 WP Trident 7,500 WP
Pin 290k Trebuchet 7,500 WP
Noricum 290k
Magnum 3,750 WP
  • A break down of weapon DPS and DPM can be found here. Best used and understood by experienced players.

Weapon Types

There are five weapon types in War Robots, the weapons are grouped based on how they work and do damage.

  1. Guns: Simple bullet/shell firing rifles/cannons with a flat trajectory and high velocity.
  2. Missiles: Launchers that fire powerful explosive munitions that do splash damage. They travel slowly with a flat trajectory (except the Noricum and Zenit which fire in a high mortar/artillery-like arc).
  3. Homing Missiles: These lock on and fire projectiles that track the target. With some practice you can wind homing missiles over, under, and around obstacles. Nowhere is safe from a homing missile.
  4. Energy: Energy weapons are line of sight weapons that fire laser beams or bolts of super-heated plasma. High velocity.
  5. Shields: Equipment used to block incoming fire. Hard shields and energy shields are available.

Trivia

  • Earlier versions of the game used mph (not km/h) for robot travel speed, it has always used metres (m, metric) for weapon ranges.

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