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Components


…On the canvas of battle, every missile volley is a work of art, a stunning painting of oil, smoke, and fire… – in-game description



Introduction

The Vortex is a medium homing missile weapon.

Strategy

This missile launcher is a homing weapon, meaning it requires a target lock. This makes it able to fire while you are slightly facing away. The required target lock also takes some time, which can be fatal for the robot wielding it when facing an enemy up close.

The Vortex is very similar to the Aphid. They share the same flying trajectory, range, reload time, and have high burst damage. They cannot bypass Ancile shields.

This weapon should be used similarly to the Aphid, using cover to protect the robot, and should not be used in exceedingly close range. The Vortex is well paired with other weapons of its range of 350 meters, particularly it's light counterpart the Aphid.

A possible build could be a Griffin with two Vortexes and two Magnums, instead of the commonly seen version, with two Tarans and two Aphids ("Stuka"). Another setup, which could be regarded as an upgraded version of the "Mini-Nuke Patton" would be a Griffin with two Vortexes and two Aphids . When an opponent has an Ancile on low health, one should fire their Vortex and/or Aphid weapons individually, as to deplete the Ancile before the other missiles hit. This is because if all missiles hit at the same time, the shield will be fully depleted but will have absorbed the extra damage due to the timing.


Base Stats

Purchase
Level
Damage Purchase
Cost
Burst DPS Cycle Damage Cycle DPS
1 1680 10,000 Components 10080 10080 916
  • This table shows the damage each individual missile.

Upgrade Details


Standard

Level Damage Cost (Ag) Time Burst DPS Cycle Damage Cycle DPS
2 1850 18,000 45 minutes 11100 11100 1009
3 2030 (+10%) 36,000 1 hour 30 minutes 12180 12180 1107
4 2230 (+10%) 72,000 5 hours 13380 13380 1216
5 2450 (+10%) 360,000 20 hours 14700 14700 1336
6 2690 (+10%) 720,000 1 day 6 hours 16140 16140 1467
7 2960 (+10%) 1,440,000 1 day 16 hours 17760 17760 1615
8 3250 (+10%) 2,780,000 2 days 2 hours 19500 19500 1773
9 3570 (+10%) 5,400,000 2 days 18 hours 21420 21420 1947
10 3920 (+10%) 9,000,000 3 days 12 hours 23520 23520 2138
11 4310 (+10%) 14,400,000 4 days 25860 25860 2351
12 4740 (+10%) 23,400,000 4 days 16 hours 28440 28440 2585
  • This table shows the damage each individual missile.


Mark II

Level Damage Cost Burst DPS Cycle Damage Cycle DPS
1 2020 500 Au 12120 12120 1102
  • This table shows the damage each individual missile.
Level Damage Cost (Ag) Time Burst DPS Cycle Damage Cycle DPS
2 2220 18,000 45 minutes 13320 13320 1211
3 2440 (+10%) 36,000 1 hour 30 minutes 14640 14640 1331
4 2680 (+10%) 72,000 5 hours 16080 16080 1462
5 2940 (+10%) 360,000 20 hours 17640 17640 1604
6 3230 (+10%) 720,000 1 day 6 hours 19380 19380 1762
7 3550 (+10%) 1,440,000 1 day 16 hours 21300 21300 1936
8 3900 (+10%) 2,780,000 2 days 2 hours 23400 23400 2127
9 4290 (+10%) 5,400,000 2 days 18 hours 25740 25740 2340
10 4710 (+10%) 9,000,000 3 days 12 hours 28260 28260 2569
11 5180 (+10%) 14,400,000 4 days 31080 31080 2825
12 5600 (+8%) 23,400,000 4 days 16 hours 33600 33600 3055
  • This table shows the damage each individual missile.


Update History

Version Changes
3.6.0 Weapon was added to the game


Trivia

  • The Vortex is, in essence, a medium Aphid.
  • Vortexes, like Aphids, occasionally will hit the target and no damage will register. Therefore, it is recommended if multiple Vortexes are equipped to fire them one after the other, not all at once, to minimize this bug.
  • The name “Vortex” is a swirling rift of the elements. This corresponds with the nature of the missiles- they indeed fire in a cloud together, swirling in a circular motion as they fly.
  • Unlike the Aphid (which shoots white missiles), the Vortex shoots red missiles.
  • While many weapons which are basically heavier variants of lighter weapons have roughly equal damage per projectile and more projectiles, Aphid, Vortex and Thermite have a decreasing number of higher-damage projectiles.