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…Is a heavy slot, long-range revolver cannon. Projectile accuracy decreases with distance. Fire rounds precisely and separately or in long bursts… – in-game description



Introduction

The Tempest is a heavy kinetic weapon.

Strategy

This revolver cannon works similarly to the Molot and the Molot T due to the same firing dynamics and range. It also has the accelerated firing rate capability like the others.

The Tempest has an ability to accelerate it's fire rate up 50% from the normal firing speed, if it is fired continuously for longer than 3 seconds. The accelerated state ends if the firing is halted for more than 1 second, or if the ammo is depleted.

This is the only heavy weapon with a range of 800 meters, making it very good against Ancile shields and physical shields from a safe distance. Also, being a kinetic weapon allows it to deal double damage to physical shields.

Mounting Options

Some good choices of robots to mount this weapon on are the Fury or the Raijin. The Fury can support 3 for unrivaled long ranged firepower. The Raijin for it's Bastion ability, giving it a 30% increase in overall damage, along with a frontal shield, at the cost of becoming stationary. Other robots that this revolver cannon can be commonly found on are the Leo and the Natasha, paired with Molots, due to the synergy between them.

Base Stats

Purchase
Level
Damage Purchase
Cost
Burst DPS Cycle Damage Cycle DPS
1 600 10,000 Components 3134 42000 1795
  • This table shows the damage for each individual round.

Upgrade Details


Standard

Level Damage Cost (Ag) Time Burst DPS Cycle Damage Cycle DPS
2 660 20,000 11 minutes 3448 46200 1974
3 720 (+9%) 40,000 1 hour 3761 50400 2154
4 790 (+10%) 80,000 2 hours 4127 55300 2363
5 870 (+10%) 400,000 8 hours 4545 60900 2603
6 960 (+10%) 800,000 17 hours 5015 67200 2872
7 1060 (+10%) 1,600,000 1 day 9 hours 5537 74200 3171
8 1170 (+10%) 3,000,000 1 day 18 hours 6112 81900 3500
9 1290 (+10%) 6,000,000 2 days 2 hours 6739 90300 3859
10 1420 (+10%) 10,000,000 2 days 13 hours 7418 99400 4248
11 1560 (+10%) 16,000,000 3 days 11 hours 8149 109200 4667
12 1710 (+10%) 26,000,000 4 days 18 hours 8933 119700 5115
  • This table shows the damage for each individual round.


Mark II

Level Damage Cost Burst DPS Cycle Damage Cycle DPS
1 720 500 Au 3761 50400 2154
  • This table shows the damage for each individual round.
Level Damage Cost (Ag) Time Burst DPS Cycle Damage Cycle DPS
2 792 20,000 11 minutes 4137 55440 2369
3 864 (+9%) 40,000 1 hour 4513 60480 2585
4 948 (+10%) 80,000 2 hours 4952 66360 2836
5 1044 (+10%) 400,000 8 hours 5454 73080 3123
6 1152 (+10%) 800,000 17 hours 6018 80640 3446
7 1272 (+10%) 1,600,000 1 day 9 hours 6645 89040 3805
8 1404 (+10%) 3,000,000 1 day 18 hours 7334 98280 4200
9 1548 (+10%) 6,000,000 2 days 2 hours 8087 108360 4631
10 1704 (+10%) 10,000,000 2 days 13 hours 8901 119280 5097
11 1872 (+10%) 16,000,000 3 days 11 hours 9779 131040 5600
12 2052 (+10%) 26,000,000 4 days 18 hours 10719 143640 6138


Update History

Version Changes
3.4.0 Damage increased by 5%
3.2.0 Damage increased by 5%
3.1 Damage increased by 5%
2.9.3 Damage increased by 20%
2.9.1 Weapon was added to the game


Trivia

  • A Tempest is a violent or windy storm.
  • The reloading animation shows the guns moving back and the bullets stacking up until a bullet is placed in the chamber, then the guns move back into firing position.
  • There is currently a possible bug where after the Tempest empties its magazine, it pauses for a second before initiating reload. Pixonic is unaware of this.