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…Is a heavy slot, long-range revolver cannon. Projectile accuracy decreases with distance. Fire rounds precisely and separately or in long bursts… – in-game description



Introduction

The Tempest is a mid to long-range (up to 800 meters, with a 400 meter optimal range) heavy kinetic weapon.

Strategy

This revolver cannon works similarly to the Molot and the Molot T due to the same firing dynamics and range. It also has the accelerated firing rate capability like the others.

The Tempest has an ability to accelerate its fire rate up 50% from the normal firing speed, if it is fired continuously for longer than 3 seconds. The accelerated state ends if the firing is halted for more than 1 second, or if the ammo is depleted.

This is the only heavy weapon with a range of 800 meters, making it very good against Ancile shields and physical shields from a safe distance. Also, being a kinetic weapon allows it to deal double damage to physical shields.

Mounting Options

Some good choices of robots to mount this weapon on are the Fury or the Raijin. The Fury can support 3 for unrivaled long ranged firepower. The Raijin for it's Bastion ability, giving it a 30% increase in overall damage, along with a frontal shield, at the cost of becoming stationary. Other robots that this revolver cannon can be commonly found on are the Leo and the Natasha, paired with Molots, due to the synergy between them.


Mark I Statistics

Purchase Information

Purchase
Level
Purchase
Cost
Damage Cycle
Damage
Intial
DPS
Max
DPS
1 10,000 Components 600 42000 2520 3780

Upgrade Information

Level Cost (Ag) Time Damage Cycle
Damage
Intial
DPS
Max
DPS
2 100,000 5 hours 660 46200 2772 4158
3 200,000 12 hours 720 50400 3024 4536
4 400,000 1 day 790 55300 3318 4977
5 2,000,000 2 days 870 60900 3654 5481
6 4,000,000 4 days 960 67200 4032 6048
7 6,000,000 6 days 1060 74200 4452 6678
8 11,000,000 7 days 1170 81900 4914 7371
9 17,000,000 8 days 1290 90300 5418 8127
10 32,000,000 9 days 1420 99400 5964 8946
11 43,000,000 10 days 1560 109200 6552 9828
12 55,000,000 11 days 1710 119700 7182 10773
Cost Time
Totals 170,700,000 58 days 17 hours
For equipment purchased before Update 4.0, upgrade times can be found here .
  • This table shows the damage for each individual round.


Mark II Statistics

Level Cost Damage Cycle
Damage
Intial
DPS
Max
DPS
1 500 Au 720 50400 3024 4536

Upgrade Information

Level Cost (Ag) Time Damage Cycle
Damage
Intial
DPS
Max
DPS
2 100,000 5 hours 792 55440 3326 4990
3 200,000 12 hours 864 60480 3629 5443
4 400,000 1 day 948 66360 3982 5972
5 2,000,000 2 days 1044 73080 4385 6577
6 4,000,000 4 days 1152 80640 4838 7258
7 6,000,000 6 days 1272 89040 5342 8014
8 11,000,000 7 days 1404 98280 5897 8845
9 17,000,000 8 days 1548 108360 6502 9752
10 32,000,000 9 days 1704 119280 7157 10735
11 43,000,000 10 days 1872 131040 7862 11794
12 55,000,000 11 days 2052 143640 8618 12928
Cost Time
Totals 170,700,000 58 days 17 hours


  • This table shows the damage for each individual round.


Accuracy By Distance

Range Accuracy %
100 meters or less 100%
200 meters 100%
300 meters 100%
400 meters 87%
500 meters 66%
600 meters 21%
700 meters 39%
800 meters 21%


Update History

Version Changes
4.0 Economy Changes (July 5):
Total Upgrade Cost: 63,940,000 Ag⟶170,700,000 Ag
Total Upgrade Time: 17 days 3 hours 11 minutes⟶58 days 17 hours
3.4.0 Damage increased by 5%
3.2.0 Damage increased by 5%
3.1 Damage increased by 5%
2.9.3 Damage increased by 20%
2.9.1 Weapon was added to the game


Poll

What balance change does the Tempest need?
 
15
 
29
 
3
 
0
 
0
 

The poll was created at 08:08 on August 18, 2018, and so far 47 people voted.

Trivia

  • A Tempest is a violent or windy storm.
  • The reloading animation shows the guns moving back and the bullets stacking up until a bullet is placed in the chamber, then the guns move back into firing position.
  • The Tempest's reload animation has the two ends of the gun go back for a second before reloading.