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…Deadly at close range. Fires bursts of bolts of high-temperature plasma, accelerated to enormous speeds. High accuracy… – in-game description



Introduction

The Taran is a medium energy weapon.

Strategy

This plasma weapon fires eight bursts of four plasmoids per clip. In each burst, four plasmoids are fired within a second, it reloads after the eighth burst is fired.

The Taran is ideal for doing high damage at close range quickly, largely due to its quick reload time and above average damage. It can also be used very effectively against robots with either built-in or mounted Ancile shields.

It is best when combined with other close range weapons, such as the Magnum, Redeemer, Thunder, Pinata and Punisher.

Mounting Options

Although it has high damage, its short range makes it useless beyond 350 meters. To maximize its effectiveness, in the lower leagues it can be mounted fast robots like the Cossack, Gareth, or Rogatka. A Galahad with a pair of Magnums and a Taran can be commonly seen as in the middle leagues. In mid to high leagues the Lancelot, Inquisitor, Griffin and to lesser degree the Rhino, can be seen with Tarans combined with either Magnums, Redeemers, or Embers, depending on the robot's available hardpoints. Dual Tarans may be mounted on a Doc for supportive ambushes.





Base Stats

Purchase
Level
Damage Purchase
Cost
Burst DPS Cycle Damage Cycle DPS
1 910 5,650 WP 2883 29120 1954
  • This table shows the damage of each individual plasmoid.

Upgrade Details


Standard

Level Damage Cost (Ag) Time Burst DPS Cycle Damage Cycle DPS
2 1000 15,000 8 minutes 3168 32000 2148
3 1100 (+10%) 30,000 45 minutes 3485 35200 2362
4 1210 (+10%) 60,000 1 hour 30 minutes 3834 38720 2599
5 1330 (+10%) 300,000 6 hours 4214 42560 2856
6 1460 (+10%) 600,000 13 hours 4626 46720 3136
7 1600 (+10%) 1,200,000 1 day 1 hour 5069 51200 3436
8 1760 (+10%) 2,300,000 1 day 7 hours 5576 56320 3780
9 1930 (+10%) 4,500,000 1 day 14 hours 6115 61760 4145
10 2120 (+10%) 8,000,000 1 day 22 hours 6717 67840 4553
11 2330 (+10%) 12,000,000 2 days 15 hours 7382 74560 5004
12 2560 (+10%) 19,500,000 3 days 13 hours 8111 81920 5498
  • This table shows the damage of each individual plasmoid.


Mark II

Level Damage Cost Burst DPS Cycle Damage Cycle DPS
1 1092 500 Au 3460 34944 2345
  • This table shows the damage of each individual plasmoid.
Level Damage Cost (Ag) Time Burst DPS Cycle Damage Cycle DPS
2 1200 15,000 8 minutes 3802 38400 2577
3 1320 (+10%) 30,000 45 minutes 4182 42240 2835
4 1452 (+10%) 60,000 1 hour 30 minutes 4600 46464 3118
5 1596 (+10%) 300,000 6 hours 5057 51072 3428
6 1752 (+10%) 600,000 13 hours 5551 56064 3763
7 1920 (+10%) 1,200,000 1 day 1 hour 6083 61440 4123
8 2112 (+10%) 2,300,000 1 day 7 hours 6691 67584 4536
9 2316 (+10%) 4,500,000 1 day 14 hours 7338 74112 4974
10 2544 (+10%) 8,000,000 1 day 22 hours 8060 81408 5464
11 2796 (+10%) 12,000,000 2 days 15 hours 8859 89472 6005
12 3072 (+10%) 19,500,000 3 days 13 hours 9733 98304 6598
  • This table shows the damage of each individual plasmoid.


Update History

Version Changes
2.9.3 Damage increased by 15%
1.1 Firing rate reduced
1.0 Weapon was added to the game


Trivia

  • The term “Taran” refers to Ramming in Russian, referencing the brutal amounts of damage several Tarans can deal when combined with itself or other close ranged weapons.
  • In addition “Taran” also means thunder in Gaelic.
  • As each burst of plasma is fired, one of the red charges visible at the back of weapon disappears. During reload, each the dots reappear one by one.
  • Before in the early days of the Taran, when it fired, its large plasma barrel appeared to recoil along with clean, vertical recoil. In the current game, no horizontal recoil is present.
  • The player needs 2,453,910 Silver and 11 days in order to gather enough WP to buy a Taran (using all six WP slots and no Gold to buy WP).
  • Taran was originally named "E-SG Taran". This name was changed in the 2.5 update (January 26, 2017 update on IOS, January 19, 2017 on Android) to avoid confusion.
  • Taran means "Ram" in Polish