“…Kinetic shotgun of a moderate size was designed for liquidation of enemy platoons in melee attacks…” – in-game description
This shotgun functions similarly to the Gust (light weapon) and the Thunder (heavy weapon) due to bullet spread and the reload while firing mechanic. This makes it essentially a medium version of the Gust and Thunder since it acts like them in many ways, and should be played similarly to them.
The Storm can bring down Ancile shields very effectively, due to most (if not all) of the projectiles hitting the Ancile, due to the large size of the shield. It can also destroy physical shields (Ecus) very quickly, due to double damage done to physical shields by kinetic weapons. It can severely maim, if not destroy, a heavy robot as it is larger and can catch the bullets. With a fire rate of 1.4 rounds per second and the ability to reload while firing, it can do very heavy damage in a brief amount of time at close range. The reload time is fast enough that the Storm can be fired continuously far beyond the actual shell capacity.
Due to bullet spread, this weapon should be treated as a knife fighting weapon with effective ranges of 200 meters or less, even though the maximum range is 500 meters. Like the other shotguns, the robot with this weapon needs to get in close range to deal maximum damage. Thus, it is important to use shielding or cover to minimize damage to your robot as you try to get into close range.
To purchase the Storm, you must first acquire 10,000 Storm components, and then you may trade them in to acquire this weapon from your storage, which can be accessed through the Black Market screen. However, compared to other component weapons and robots, this weapon's components are relatively easy to purchase in bulk (in Pixonic's Deals) and players can win large amounts of Storm components throught the Black Market. From late 2017 to early 2018, there was a component deal for 300 workshop points, which would earn you 480 Storm components and 120 Hover components.
Common robots to mount this weapon on includes, the Lancelot, Inquisitor, or Bulgasari. Both the Lancelot and Inquisitor can pair this weapon with a Thunder. The former has the Rush ability and frontal shielding, to get in close and absorb damage. The latter has the Descend ability, to also close in quickly and avoid damage altogether. Lastly, the Bulgasari can mount 3 Storms, and be used in conjunction with it's dash ability and built-in physical shield, to get in close while minimizing damage taken. Another build is four of these weapons mounted on a Spectre, with more firepower than a Thunder Carnage and Descend Ability.
- Damage increased by 10%
|Level||Damage||Cost||Time||Burst DPS||Cycle Damage||Cycle DPS|
|3||4152 (+10%)||40,000||1h 7m 30s||5827||33216||3020|
|4||4568 (+10%)||80,000||2h 15m||6411||36544||3322|
|6||5520 (+10%)||800,000||19h 30m||7747||44160||4015|
|7||6064 (+10%)||1,565,000||1d 13h 30m||8511||48512||4410|
|8||6664 (+10%)||3,065,000||1d 22h 30m||9353||53312||4847|
|9||7320 (+10%)||6,000,000||2d 9h||10274||58560||5324|
|10||8040 (+10%)||10,000,000||2d 21h||11284||64320||5847|
|11||8848 (+10%)||15,600,000||3d 22h 30m||12418||70784||6435|
|12||9712 (+10%)||25,350,000||5d 7h 30m||13631||77696||7063|
Note: This table shows the damage from all 8 bullets/particles fired.
- The Storm is basically a spinoff name of the Thunder.
- Like all of the other guns, this weapon will still do double damage to physical shields.