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…Since the old days, human folk had worshipped celestial flame. Those who master it are acknowledged as equal to the gods at least… – in-game description



Introduction

The Shocktrain is a mid-range (up to 500 meters) medium energy weapon.

Strategy

This energy weapon, upon firing, will unleash all charges that are currently stored in the weapon (a maximum of 7), with damage increasing for more charges being loaded. This mechanism is similar to the Trebuchet, because this weapon can charge while not firing, thus increasing the damage the longer you wait after firing. Also, it is similar to the Zeus due to requiring a target lock.

The Shocktrain has the unique ability that allows it to hit multiple robots, in succession. When the original target is hit, each robot within 150 meters of the target will also be hit with that same projectile, but with 50% less damage for each subsequent robot. Stealthed bots will not get hit by the chains.

Due to high burst damage, it makes this weapon very dangerous to robots grouped together, which increases the overall damage of each shot. This, combined with it's short reload time, can put a large dent in a group medium or heavy robots.

Mounting Options

It isn't uncommon to see three of these weapons mounted on the Spectre  or Bulgasari. They can use their descend and dash abilities respectively to get in and out of the range of targets. The Bulgasari has hardpoints positioned high and to one side, allowing it to shoot over and around cover, from up to 500 meters away, while the Spectre has the advantage of being able to carry 4 Shocktrains.

Purchase Information

Purchase
Level
Purchase
Cost
Damage Cycle
Damage
Cycle DPS Rapid Cycle
Damage
Rapid
Cycle DPS
1 10,000 Components 790 5530 503 790

198

Upgrade Information

Level Cost(Ag) Time Damage Cycle
Damage
Cycle DPS Rapid Cycle
Damage
Rapid
Cycle DPS
2 100,000 5 hours 870 6090 554 870 218
3 200,000 12 hours 960 6720 611 960 240
4 400,000 1 day 1050 7350 668 1050 263
5 2,000,000 2 days 1150 8050 732 1150 288
6 4,000,000 4 days 1260 8820 802 1260 315
7 6,000,000 6 days 1380 9660 878 1380 345
8 11,000,000 7 days 1520 10640 967 1520 380
9 17,000,000 8 days 1670 11690 1063 1670 418
10 32,000,000 9 days 1840 12880 1171 1840 460
11 43,000,000 10 days 2020 14140 1285 2020 505
12 55,000,000 11 days 2215 15505 1410 2215 554
Cost Time
Totals 170,700,000 58 days 17 hours
For equipment purchased before Update 4.0, upgrade times can be found here .
  • This table shows the damage of each individual charge.


Mark II

Level Cost Damage Cycle
Damage
Cycle DPS Rapid Cycle
Damage
Rapid
Cycle DPS
1 500 Au 948 6636 603 948 237

Upgrade Information

Level Cost(Ag) Time Damage Cycle
Damage
Cycle DPS Rapid Cycle
Damage
Rapid
Cycle DPS
2 100,000 5 hours 1044 7308 664 1044 261
3 200,000 12 hours 1152 8064 733 1152 288
4 400,000 1 day 1260 8820 802 1260 315
5 2,000,000 2 days 1380 9660 878 1380 345
6 4,000,000 4 days 1512 10584 962 1512 378
7 6,000,000 6 days 1656 11592 1054 1656 414
8 11,000,000 7 days 1824 12768 1161 1824 456
9 17,000,000 8 days 2004 14028 1275 2004 501
10 32,000,000 9 days 2208 15456 1405 2208 552
11 43,000,000 10 days 2424 16968 1543 2424 606
12 55,000,000 11 days 2658 18606 1691 2658 665
Cost Time
Totals 170,700,000 58 days 17 hours


  • This table shows the damage of each individual charge.


Update History

Version Changes
4.0 Economy Changes (July 5):
Total Upgrade Cost: 48,005,000 Ag⟶170,700,000 Ag
Total Upgrade Time: 12 days 21 hours 23 minutes⟶58 days 17 hours
4.0 Bug fix: Chained charges no longer hit stealthed targets 
Bug fix: Chained charges no longer travel through walls
3.7.0 The number of charges increased from 5 to 7, damage per charge slightly decreased
A fully charged shot deals approximately the same damage as before
3.4.0 Damage reduced by 50% after each subsequent hit
3.3.0 Weapon was added to the game


Poll

What balance change does the Shocktrain need?
 
9
 
2
 
16
 
9
 
98
 

The poll was created at 07:56 on August 18, 2018, and so far 134 people voted.

Trivia

  • This weapon has the longest name with 10 letters.
  • It takes players 17 days, 22 hours, and 30.75 million silver to obtain this weapon (creating packs of 400 with all 6 slots active)
  • This weapon is the only weapon in this game that can directly hit multiple robots at once.
  • It is also the only weapon with fading damage upon hitting robots.
  • This weapon functions identically to the Trebuchet as it can charge its shots before firing, increasing its damage. However, the Shocktrain only has 7 charges while the Trebuchet has 20.
  • When in battle, the reloading animation appears as if the three prongs are rotating.
  • In a recent update (as of early 2018), the Shocktrain was slightly nerfed with more charges (higher reload time) and less damage per charge (as to balance the damage with the increase in charges) due to complaints from many players about it's incredible power. Nevertheless, it remains a very potent weapon and is commonly used in the higher leagues.
  • Be advised that using this weapon on almost any bot will make people focus you
  • There is currently a bug where the first charge takes 2 seconds to reload, then the rest reload normally.
  • This is the most hated weapon in the game