…Raijin is a four-legged heavy robot. A walking fortress, Raijin is a living mechanical incarnation of positional warfare and heavy armaments. Considerably outperforms any robot at long ranged exchange of fire. Upon activating the Bastion ability, Raijin elevates his tower, gaining strategic advantage as well as protection from his built in shields. While in this mode, Raijin is unable to move but is still able to turn around and fire… – in-game description


The Raijin is a quadrupedal Robot characterized by its heavy armor, limited mobility, and two heavy weapon hardpoints. Its special ability, called Bastion, raises the Raijin’s two shields (which resemble a pair of Écus) while elevating its main turret. This provides both protection and a better field-of-view to fire its weapons. Although the Raijin is unable to move while in Bastion Mode, it can still turn and shoot. Just like actual Écus, if enough damage is dealt to the shields they will eventually break, albeit one at a time. The shields also do not protect the Raijin from splash damage or sideway impacts of homing missiles such as Spirals and Hydras.

The Raijin is the most durable robot in the game with a maxed out health of 250,000 hp. At base level, it suffers from a rather slow speed of just 28 km/h. Because of this, it is often equipped with sniping weapons such as the Nashorn or Trebuchet, although it is generally much more effective as a midranger with 2 Tridents or Zeus'. They can occasionally be seen equipped with dual Thunders, as this setup can be effective at holding choke points on the smaller maps. Bots like the Fury or Griffin do outgun it, however.

Although slow, the Bastion ability and large health pool can allow the Raijin to temporarily halt knife fighters, but due to its slow speed and large size it is somewhat vulnerable to splash damage. As a ranged bot, the Raijin does well. In any case, the Raijin is lacking in firepower compared to other heavies, and therefore, some players feel that the Raijin is more useful for the enemy team than for your team.

Overall, the Raijin is a excellent defense-oriented robot. However, due to its relative lack of speed and firepower, many experienced players favour Rhinos, Griffins and Galahads in the upper tiers due to how much emphasis the game places on capturing beacons.


  • Raijin is Japanese for “Thunder God”.
  • The Raijin, along with the Fūjin, was introduced on April 19th, 2016.
  • Early prototype of Raijin had different design, and was called the Bastion. The Raijin is a replacement/spiritual successor of this robot, as it features similar abilities and designs, as well as having a special ability called Bastion Mode. This canceled robot can still be seen in some trailers.
  • Raijin's initial name can be seen on the Pixonic Roboduck poster, and one can see that it was called "Bastion" on 1 April, just 18 days prior to the official release.
  • The Raijin is one of five robots that has a built-in Écu-like shield, the others being the Rhino, Lancelot, Galahad and Gareth.
  • The Raijin is one of two quadrupedal robots, the other being the Fujin.
  • It is possible for a Raijin to lose one shield and have the other remain intact.
  • Due to it's body area being so fat, in small tunnels and passageways like on Moon or Shenzhen it may block other bots from getting past and will have to wait for raijin to move out of the way.
  • In the 1.6.0 update the Raijin’s base and max speed were increased.
  • The Raijin does not suffer from landing lag, possibly due to being a quadrupedal robot.
  • Due to its four legs, the Raijin can hang off the side of ledges without falling off. This can be used to gain a better vantage point for sniping.
  • Player needs 6,537,480 Silver and 28 days in order to gather enough WP to get Raijin (using all six WP slots and no Gold to buy WP)
  • The Raijin can climb up some buildings. It is the only robot that can climb up buildings and obstacles.
  • Fujin and Raijin were portrayed by Ogata Korin on a picture:
    Fujin Raijin

    Raijin (left) and Fujin (right)

Raijin Upgrades

LevelCost AgHealthShieldSpeedTime
1 15,000 WP 127,000 77,000 (x2) 28 -
2 23,000 Ag135,00081,000 (x2)29 6 minutes 40 seconds
345,000144,00086,000 (x2)301 hour 20 minutes
488,000152,00091,000 (x2)305 hours 20 minutes
5173,000163,00097,000 (x2)3113 hours 20 minutes
6340,000171,000103,000 (x2)311 day 2 hours 40 minutes
7680,000181,000109,000 (x2)321 day 19 hours 42 minutes
81,300,000192,000115,000 (x2)322 days 13 hours 20 minutes
92,700,000204,000122,000 (x2)333 days 4 hours
105,200,000218,000131,000 (x2)333 days 20 hours
1110,000,000233,000140,000 (x2)336 days 2 hours
1220,000,000250,000150,000 (x2)337 days 5 hours 20 minutes
Total39,881,000250,000150,000 (x2)3329 days 15 hours 8 minutes 49 seconds

Under construction as of 6/10/17 15:27; last edited by Flamiedark.

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