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…One of the most effective weapons at distances up to 500m. High rate of fire and capacity. Low accuracy makes this weapon ineffective at longer distances… – in-game description


Introduction

The Punisher T is a medium kinetic weapon. It was released in version 0.2.1.

This Gatling gun has an effective range of 200 meters and a maximum range of 500 meters. At its maximum range of 500 meters, very few bullets will hit the target decreasing its damage substantially.

It has a light counterpart, the Punisher, which is a version of the Punisher T with lower damage. It is essentially a Gatling gun, and it has the highest firing rate of any weapon in the game. It is lethal at close range but due to bullet spread, it becomes increasingly inaccurate as the range increases.

All Punishers (as well as Molots and Tempest) accelerate fire rate up to 1.5x usual speed, if fired continuously for longer time than 3 seconds. Accelerated state is disabled if firing is stopped for more than 1 second or ammo is depleted.

The Punisher T, on par with Thunder are the best weapons for disabling the Ancile shield, especially on a sentried Fujin.

The Punisher T is best used for close range combat, and is most effective when equipped in pairs, such as the Rogatka or Griffin. However, due to low accuracy, big bullet spread but still high damage, Punishers are good at destroying big robots up close; for all other tasks there are better choice of weapons.

Update History

Update 3.3

  • Name changed to Punisher T

Update 2.9.3

  • Damage increased by 25%

Update 2.9

  • Damage increased by 10%
  • Firerate decreased by 23%

Update 2.7.0

  • Now enters an accelerated firing rate after 3 seconds of sustained fire. At accelerated state, the firing rate is increased (x1.5).
  • Accelerated firing shuts down when firing is stopped for 1 second.
  • The gun barrels glow orange-yellow during accelerated state.

Update 2.5

  • As part of the name prefix removal, the name of the weapon was changed from GAU Punisher T to Punisher Mk2.

Update 0.9.1

  • Accuracy increased by 14%

Update 0.9.0

  • Damage decreased by 36%

Update 0.8.0

  • Damage increased by 10%

Update 0.6.3

  • Effective range increased from 200 meters to 300 meters

Update 0.6.1

  • Damage increased by 10%

Trivia

  • As the in-game tooltip says, the Punisher T is two Punishers stacked on top of each other. However, it does only x1.57 the damage of a Punisher.
  • Before the 2.5 update, the Punisher Mk2 was called the Punisher T. The “T” in its name may have stood for “twin” because it’s two Punishers in one. This has not been confirmed.

Upgrade details

Level Damage Cost Time Burst DPS Cycle Damage Cycle DPS
1 260 30,000 Ag 3667 57200 2234
2 290 (+12%) 15,000 8min 4090 63800 2492
3 320 (+10%) 30,000 45min 4513 70400 2750
4 350 (+9%) 60,000 1h 30min 4936 77000 3008
5 390 (+11%) 300,000 6h 5500 85800 3352
6 430 (+10%) 600,000 13h 6064 94600 3695
7 470 (+9%) 1.2mln 1d 1h 6628 103400 4039
8 520 (+11%) 2.3 mln 1d 7h 7333 114400 4469
9 570 (+10%) 4.5 mln 1d 14h 8038 125400 4898
10 630 (+11%) 7.5 mln 1d 22h 8885 138600 5414
11 690 (+10%) 12 mln 2d 15h 9731 151800 5930
12 760 (+10%) 19.5 mln 3d 13h 10718 167200 6531