“…One of the most effective weapons at distances up to 500 meters. High rate of fire and capacity. Low accuracy makes this weapon ineffective at longer distances…” – in-game description
The Punisher is a light gun with an effective range of 200m and a maximum range of 500m. It is essentially a gattling gun, and it has the highest firing rate of any weapon in the game. It is lethal at close range but due to bullet spread, it becomes increasingly inaccurate as the range increases. At its maximum range of 500m, very few bullets will hit the target decreasing its damage substantially.
Being one of the first weapons available to new players, it is a very common weapon early game weapon and remains useful for much of the game. Best used in sets, a Patton equipped with four Punishers is very effect sustained damage dealer early in the game.
Many players eventually replace the Punishers with Magnums later on when they become available, as they can fire continuously (0.55 second rate of fire), have no spread at longer ranges and can penetrate Ancile shields. However, Punishers have a longer range and a faster firing rate, which means that the weapon can still compete with Magnums should they be used.
It has a medium counterpart, the Punisher Mk2, which is a twin version of the Punisher but with higher speed of fire (16 bullets per second against 11 bullets per second).
In some of the test versions the Punisher, along with the other firearm weapons, do 2.6× the amount of damage on physical shields.
Machine guns (Punisher, Molot, Punisher Mk2 and Molot Mk2) after 3 seconds of continuous firing now enter a state called "accelerated state"
As part of the name prefix removal, the name of the weapon was changed from GAU Punisher to Punisher
Accuracy increased by 14%
Damage decreased by 24.5%
Damage increased by an additional 10%
Effective Range: 300m -> 200m
Damage increased by 10%
- The Punisher could have been inspired by the GAU 8 Avenger, a gattling gun similar to the Punisher that was equipped on an A-10 Thunderbolt, or "Warthogs" – it fires 30mm rounds.
|Level||Damage||Cost||Time||Burst DPS||Cycle Damage||Cycle DPS|
|2||82 (+15%)||10,000||5 min||1640||32800||1093|
|3||86 (+5%)||16,000||8 min||1720||34400||1147|
|4||95 (+10%)||32,000||20 min||1900||38000||1267|
|5||104 (+9%)||200,000||4 hours||2080||41600||1387|
|6||115 (+11%)||400,000||8 hours||2300||46000||1533|
|7||126 (+10%)||800,000||17 hours||2520||50400||1680|
|8||139 (+10%)||1,500,000||21 hours||2780||55600||1853|
|9||153 (+10%)||1,600,000||20 hours||3060||61200||2040|
|10||168 (+10%)||3,200,000||1 day||3360||67200||2240|
|11||185 (+10%)||6,400,000||1 day 4 hours||3700||74000||2467|
|12||203 (+10%)||13,200,000||1 day 4 hours||4060||81200||2707|