Power Plant (Map)

Screenshot 2016-03-16-22-35-51-1
Screenshot 2016-03-17-09-35-38

The map features beacons in an asymmetrical layout. Teams spawn on an elevated platform and must enter a maze-like area with random obstacles everywhere. This map is close-range oriented, and robots with jump will be able to set up easy ambushes. Rockets, in particular, are very powerful on this map. Death button setups used with "corner camping" tactics can damage any bot unfortunate enough to wander into the line of fire. Like Canyon, this can sometimes lead to Mexican standoffs between opposing Rhinos, and only jumping bots are able to break the stalemate. 


  •  Was first seen in the March 13/14 test server.
  • The Power Plant map first appeared on the test servers with no texture, as the main goal was to test the design of the map.