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(Undo revision 154546 by OrkanUser (talk))
(Updated)
Tag: Visual edit
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[[File:HellBurnerFront.png|thumb|in-game|none]]
 
[[File:HellBurnerFront.png|thumb|in-game|none]]
 
[[File:HellBurnerBack.png|thumb|in-game back|none]]
 
[[File:HellBurnerBack.png|thumb|in-game back|none]]
 
Release date is somewhere in October.
 
 
=== Hover - Hot air balloon / Flying Jet Pack. This is planned for release in update 3.4 ===
 
[[File:Glider.png|none|thumb|240x240px|Glider]]
 
Medium robot. Ability is called "Raise up". One light weapon slot and two medium.
 
 
Design seems to be inspired by battyscapes or Big Daddy from BioShock game.
 
 
Cooldown is "use while reload", 11 seconds to cooldown when robot hit on the ground in latest test server.
 
 
At level 8 it has the following stats: 121K hitpoints, 48 km/h speed.
 
   
 
<span>No price or release date information has been confirmed so far.</span>
 
<span>No price or release date information has been confirmed so far.</span>
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=== Unknown long range heavy weapon ===
 
=== Unknown long range heavy weapon ===
  +
<nowiki/>
 
===The Storm (Medium shotgun) ===
 
[[File:2017-11-06 12.43.11.png|thumb|213x213px|Storm|none]]<nowiki/>New prototype medium weapon named "Storm" This is a weaker, medium slot version of the thunder.
 
 
The Storm is a component weapon relatively cheap, costing about 100 WP or Ag for 480.
 
 
"Still tho. Why is it components?" -SharpGamerX5
 
 
 
=== Vortex (Medium Aphid) ===
 
=== Vortex (Medium Aphid) ===
 
[[File:Screenshot 20171118-192836.png|thumb|220x220px|Vortex|none]]<nowiki/>New medium weapon named "Vortex" This weapon literally acts just an aphid with higher damage.
 
[[File:Screenshot 20171118-192836.png|thumb|220x220px|Vortex|none]]<nowiki/>New medium weapon named "Vortex" This weapon literally acts just an aphid with higher damage.
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The time setting for this map is in perpetual sunset. The first map to be set on such a time of day.
 
The time setting for this map is in perpetual sunset. The first map to be set on such a time of day.
 
=== "Dreadnought" (Crash Site, Star Wars, Battle of Titans) ===
 
[[File:Dreadnought.jpg|none|thumb|320x320px|Dreadnought]]
 
A map of relatively short range. Opportunity for Knifing and Assassin roles are common. A massive crashed ship acts as the map and obstacle, notably compared against a certain ship (''Ravager'')'' ''in the Star Wars franchise. Also resembles to some extent crashed spaceship from rival game Battle of Titans.
 
 
The time setting for this map is similar to Powerplant's current time, which is around daytime to noon.
 
 
=== "Rome" (Gladiator City) ===
 
=== "Rome" (Gladiator City) ===
 
[[File:Rome.jpg|none|thumb|300x300px|Rome]]
 
[[File:Rome.jpg|none|thumb|300x300px|Rome]]

Revision as of 22:12, 23 November 2017

Disclaimer

This page consists of controversial information. Please do NOT consider it to be the final or official statement. The purpose of this page is to collect all the more or less trustworthy information on the wiki and stop spreading of the misinformation and ungrounded rumors.

Source of this information would be: Test Server; Pixonic press releases; Pixonic representatives; and Insider's information.

Please take notice: NO SUGGESTIONS ARE ALLOWED HERE. Only developed stuff can be posted here, with high probability of being introduced into the game. No past and rejected test server bots or weapons are allowed. So buy heavy Spiral, buy medium\light Trebuchet, buy Pulse guns here.

We try to keep ungrounded rumors out of this page, so if you are going to edit it - do NOT put your opinion or superstition here.

Robots and weapons

Hellburner - exploding Schutze. This robot is planned for release in update 3.5/3.6

Light robot. Heavy and light slot. Explodes on destruction OR by activation of the ability, dealing damage.

10 seconds countdown to destruction when activated in latest server

File:HellBurnerPhoto.png

Concept

File:HellBurnerFront.png

in-game

File:HellBurnerBack.png

in-game back

No price or release date information has been confirmed so far.

Quadropods

New spider-bot prototype is under early development. No more details at this moment.

Unknown long range heavy weapon

Vortex (Medium Aphid)

File:Screenshot 20171118-192836.png

Vortex

New medium weapon named "Vortex" This weapon literally acts just an aphid with higher damage.

Abilities

Raise Up

Robot : Hover

This ability allows the robot to fly up at the speed of the robot with "use while reloading" capabilities. This could be the first robot to ever have this mechanism.

To use the ability, hold down the button for as long as you want to fly, then release to go back down.

Self-Destruct (Detonate)

Robot : Hellburner

This ability is the first ability to cause the player to sacrifice their robot to do so. Upon destruction or manual triggering, the robot will explode, destroying itself and damaging other enemy robots around it.

Maps

"Ship" (Helicarrier, Carrier, Freighter)

File:Helicarrier.png

helicarrier

A map of relative range. Opportunity for both Sniping and Knifing are present here. Obstacles such as equipment and control towers act as the natural shields on this map. First map where beacons are allocated in a straight line. Got two levels; lower one with tunnels.

This map was also notable for having a similar design to the Helicarrier from the Avengers, hence the name "Helicarrier".

The time setting for this map is in perpetual sunset. The first map to be set on such a time of day.

"Rome" (Gladiator City)

File:Rome.jpg

Rome

A map of relatively large map. Opportunity is at its peak for all roles here. A series of buildings scattered across a city, with a Colosseum at its Center. The buildings and the Colosseum act as the natural blockades in this map.

The time setting for this map is similar to Springfield's dusk, which gives off a feeling of gloom. Like Yamantau and Springfield, the Center is always a heated location, with bots often meeting their demise here.

Castle (unofficial name)

File:-Ma7AanWNMMF0ZBxwPFjWAcGOu0YVLOH46fICJjLSNn qCbbtyOX2ztWf94 PKfs6-DHBeIX9Aw738.png

Castle

Two castles, divided by a huge rift with bridges spanning the gap. The first map with environmental hazard - once you fall into the rift you need to spawn another bot.

Bridge (Little Yamantau)

File:Screenshot 4 (1).png

Bridge

Two Bridges on the map. Bridge1 just like a "D" in the English alphabet , And bridge 2 is a straight line. This map has two bridges like yamantau but smaller, more accessible and the maps has more buildings than yamantau.

Others (Technicalities, Stats, Etc.)

Customisable UI

Due to some complaints of a bland UI or a hard to read UI, Pixonic plans to release a customisable UI for players to adjust it to suit their needs.

Influence Points overhaul

Influence points now are used only for QuickDraw robots; ideas on how to use those points are now in development.

Workshop Points overhaul

Concept of WorkShop is now being re-worked, with a planned date of release in 2018.

Reload Button

Screenshot 20171118-192931

Reload button

In latest test server , Pixonic released a reload button on 18-20th november test server. Reload button can reloaded all weapons when touched.

Hangars Decks

Pixonic has a planned to do multiple hangars in upcoming update (In update 3.3 news on warrobots.net) 

Communication interface , Friendly HP bars , Battlefield map

In the old news about 3.0 Update. Pixonic has start working all of these. 

Supply Crates(Working Title)

New reward system in the game. Supply crate will apear in hangar in every few hours. In the crate have a gold , silver and components. The total value of those is directly tied to your league placement: the higher you are, the better the rewards. 

Honor Rewards

Another new reward system in the game. This system bring even more loot to your table, rewarding you greatly if you’re an active player. For every match completed, you progress towards a crate with a guaranteed amount of gold, silver and components. 

MAPS - Environmental hazards

It is speculated that some new maps would have environmental hazards for bots: Lava\Toxic waste, traps, areas where bots could fall to death from. The first one is the Castle, where there is a gap in the centre of the map. Falling through would mean the end of your bot

(Note: This page is under heavy development, so please contribute to this page. Also, take all the information with a grain of salt as some are supported by speculation. All details are highly experimental and may be canceled or scrapped by Pixonic at anytime.)