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Disclaimer

This page sometimes consists of controversial information. Please do NOT consider it to be the final or an official statement. The purpose of this page is to collect all the more or less trustworthy information on this wiki and to stop the spreading of misinformation and ungrounded rumors.

Source of this information would be from the Test Server; Pixonic press releases; Pixonic representatives, insiders' information and Pixonic's website.

Please take notice: NO SUGGESTIONS ARE ALLOWED HERE. Only developed or developing stuff can be posted here, with a probability of being introduced into the game. No past and rejected test server contents are allowed.

If you want to make a suggestion for this wiki, go to User Ideas.

We try to keep ungrounded rumors out of this page, so if you are going to edit it, do NOT put your opinions or superstitions here.

Downloads for the Test Server can be found here.

Note: Press an open button near a section to view its content.


Robots

Bolt

According to Pixonic, a new small and fast robot called Bolt will be released soon (probably in the next update). It will have the Dash ability. However, there seems to be a lack of information about it and it isn’t on the Test Server yet.

Equipment

Blaze (Light Ember) - was tested

Blazetest

Compact flamethrower that burns targets with a high-temperature mixture, ignoring both energy and physical shields. As any flamethrower, it's effective mostly against slow target at close range.

Level 8 statistics:

  • Hardpoint type: Light
  • Damage type: Energy & Splash
  • Damage: 160 per liter
  • Clip size: 300 liters
  • Rate of fire: 30 liters/sec
  • Reload: 3 seconds

Marquess (Light Dragoon) - was tested

Marquesstest

Automatic energy weapon, perfect for firefights at medium distances. Possesses high accuracy and reloads while firing.

Level 8 statistics:

  • Hardpoint type: Light
  • Damage type: Energy
  • Damage: 3,000 per charge
  • Clip size: 4 charges
  • Rate of fire: 1 charge/sec
  • Reload: 3 seconds per charge


Calamity (Heavy Spark/Scourge) - was tested

Calamitytest

Extremely powerful energy weapon, disintegrating enemies with a flow of high energy particles. Its power grows as the distance decreases, leaving no chance for those who get too close.

Level 8 statistics:

  • Hardpoint type: Heavy
  • Damage type: Energy
  • Damage: 486 per charge (at 400 meters)
  • Clip size: 100 charges
  • Rate of fire: 10 charge/sec
  • Reload: 5 seconds
  • Extra: Lock-on required

Modules

Quantum Radar - currently being tested

Quantumradartest

While active, allows the equipped robot to target enemies that are in stealth.

Type: Active
Duration: 6 seconds
Cooldown: 30 seconds


Frequency Changer - was tested

Allows you to create a zone in which you can’t be targeted or target enemies outside the zone.

Type: Active
Duration: 15 seconds
Cooldown: 60 seconds


Repair Unit

Repairunittest

Restores a portion of robot’s durability.

Type: Active
Repair per second: 5%
Duration: 5 seconds
Cooldown: 30 seconds


Lock-Down Ammo

Lockdoantest

All weapons get a temporary chance to immobilize the enemy.

Type: Active
Lock-down chance: 50%
Duration: 5 seconds
Cooldown: 20 seconds


Last Stand

Laststandtest

Upon reaching critical durability level, robot becomes temporarily invulnerable.

Level 6 Statistics:
Type: Passive
Activation threshold: 30% durability
Duration: 4.5 seconds


Battle Born

Battleborntest

Right after deploying on the battlefield, robot gets a temporary reduction on all incoming damage

Level 6 Statistics:
Type: Passive
Resistance: 50%
Duration: 30 seconds


Death Mark

Deathmark

With each hit on the enemy, the module accumulates a charge. The target hit last after the module is charged is marked and receives increased damage

Level 6 Statistics:
Type: Passive
Extra damage enemy receives: 16%
Duration: 7 seconds


Armor Kit

Armortest

Armor plating, increases robot durability.

Level 3 Statistics:
Type: Passive
Durability increase: 6%
Duration: ∞


Heavy Armor Kit

Heavyarmortest

Armor plating, increases robot durability. Better than Armor Kit.

Level 6 Statistics:
Type: Passive
Durability increase: 12%
Duration: ∞


Nuclear Reactor

Nucleartest

Increases weapons’ damage.

Level 3 Statistics:
Type: Passive
Damage increase: 4%
Duration: ∞


Thermonuclear Reactor

Termoreactortest

Increases weapons’ damage. Better than Nuclear reactor.

Level 6 Statistics:
Type: Passive
Damage increase: 8%
Duration: ∞

Maps

N/A

Game Modes

N/A

Other (Technicalities, Stats, Etc.)

N/A

Robot/Equipment Balancing

N/A

Miscellaneous Content

  • Weapons:
    • N/A
  • Robots:
  • Other
    • N/A




(Note: This page is updated frequently. Please, take all the information with a grain of salt as some are supported by speculation. All details are highly experimental and may be cancelled or scrapped by Pixonic at any time without notice.)