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Components



The embodiment of strength and stamina. Extremely tough robot that can repel the most powerful enemy attack. Possesses an invulnerable absorbing shield and built-in rocket launchers
— in-game description



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47
Nemesis
Purchase Information Nemesis
In-Game Cost Real Value Icn info for user popup Exp Level Icn info for user popup
10,000 Components or
9,500 Gold
$95 18
Robot Information
Class Icn info for user popup Ability Icn info for user popup Faction Icn info for user popup
MediumRobotinfobox
Medium
NemesisRetributioninfobox
Retribution Icn info for user popup
IcarusTechnologiesinfobox
Icarus Technologies
Base Statistics
PilotRankPrivate icon
Level
Shield icon
Durability Icn info for user popup
Speed icon
Speed
1 100,100 46 kph
Armaments Standard Paint Jobs
Hardpoints 2x Medium Default Infinite
Default Weapons 2x Tulumbas
Module Slots Legendary Paint Jobs Icn info for user popup
Active Yes Desert
Passive 3
Other Legendary Pilots
Tier Icn info for user popup III Soren de Vos
Wiki Class Icn info for user popup Medium
Potential Role Tank
Workshop Production Information
1 Day Cost Silver 3 Day Cost Silver
260,000 870,000
Components Components Components Components
60 170


Introduction[]

The Nemesis is a medium robot with 2 medium hardpoints. It has average health and medium speed.

Ability[]

Nemesis' ability is named Retribution and upon activation deploys an impenetrable Absorption shield (blocks all damage types with the exception of the Mercury's Helldive, the Hellburner's Overload, the Arthur's Blast Wave, and the Kid's Stove) and deploys 3 built-in rocket launchers. During the first half of the 4-second duration, Nemesis' shield absorbs damage to increase its built-in weapons' damage output by 50% of the damage the shield takes (for example, 1,000 damage absorbed will increase the Retribution damage by 500). The maximum Retribution damage capacity is 100% (double) of the weapons' base damage output, allowing it to inflict a high Damage Per Second (DPS) burst. While the ability is active Nemesis's movement speed is decreased by 20%.

Strategy[]

The Nemesis is the slowest out of all three Pantheon bots (Ares, Hades and itself), but to compensate has the most durability. Although the mech has an impenetrable shield and is capable of powerful DPS bursts the bot has several drawbacks: It only possesses moderate hitpoints (HP) and cannot move very quickly. To compensate, Nemesis' ability recharges the quickest among the three Pantheon bots making it difficult for an enemy to close in and attack the Nemesis during ability cool down. Since its rockets have a maximum range of 500 meters Nemesis is best used as a mid-range support bot. This also means weapons such as the Scorcher pair well with the built-in rockets.

Other popular combos include shotguns and rockets to match the Nemesis' high DPS burst, but require Nemesis to engage in close-in combat. It is highly risky to pilot a Nemesis against for example the teleporting sonic Scorpion or the evasive Ravana because these two robots completely counter the strength of Nemesis' recurring Absorber shield and overpower it with superior resistance and firepower. Thus, it is recommended to run weapons that deter enemy advancement such as Scorcher, Pulsar, or Skadi.

For Enemy Bots[]

Bots with energy shielding are good counters to Nemesis to help absorb the Nemesis' built-in rockets splash damage. It's recommended to take advantage of cover and Nemesis' slow speed to close in and attack in between ability cool down periods. However, at the same time, you must be quick or have abilities that allow you to traverse distance quickly (Phantom, Ravana and Haechi), as the tiny eight second cooldown will not allow severe damage to be taken to the Nemesis.

Threat measure

Nemesis is best used as a mid-range / skirmish support robot due to its average speed, moderate HP, and built-in 500m high burst DPS rockets. It’s short ability cooldown makes up for it’s short time of shield duration. Nemesis is a moderate threat in high-league play.

Possible Setups[]

These setups are recommended for the Nemesis:

Each slot type is filled with only one particular weapon. For example, if a robot has 3 light all three of those slots are filled with Pinatas, as mixing weapons of the same slot type is usually not advisable.

Due to its mediocre firepower of 2 medium weapons, it is not recommended to use long range weapons or weapons such as Weber and Shocktrain, as these weapons are best used in groups of 3 or more.

However, utility weapons can be effectively mixed with standard weaponry, for example the Corona (a root weapon) could be used on one medium slot, and a Storm on another. This is because weapons such as the Corona give up firepower for the utility of locking down enemies.

Close Range (350m or less)[]

Slot Types Medium Slot
#Slots x2 Name
Setup 1
Orkan
Death Button
Setup 2
Taran
Plasma Death Button
Setup 3
Corona
Rootgun
Setup 4
Storm
Shotgun

Mid-Range (500-600m)[]

Slot Types Medium Slot
#Slots x2 Name (If applicable)
Setup 1
Scourge
Lightning Death Button
Setup 2
Ion
Setup 3
Pulsar
Roothose
Setup 4
Tulumbas
Russian Death Button


Upgrade Cost[]

  • NOTE: base level starts at level 1 cost is
  • MK2 Upgrade cost 500 Gold

Stats[]

Nemesis
ID 47 Ability Faction
Tier 3
Retributioninfobox

Retribution
Icarus
Icarus Technologies
Class Light
Medium
Wiki Class Icn info for user popup Medium
Availability Goldcomponents Workshop/Gold
MK 1 Level MK 2
Durability Speed Durability Speed
100,100 46 1 190,000 57
106,100 47 2 193,500 57
112,500 48 3 197,000 57
119,200 49 4 200,500 57
126,400 50 5 204,000 57
134,000 51 6 207,500 57
142,000 52 7 211,000 57
150,500 53 8 214,500 57
159,500 54 9 218,000 57
169,100 55 10 221,500 57
179,200 56 11 225,000 57
190,000 57 12 228,500 57
MK 3 Level 1 239,900 57

Ability Damage[]

Retribution
ID Robot Type Range Cooldown Duration
11 Nemesis Explosive 500 (AOE: 19) 8 7
Ammo Particles
per Shot
Unload Time Reload Time Shot
Interval
Rate
of Fire
20 1 1.9 13.1 0.1 10
1099
Cycle DPS
3951 20k
Attributes Explosive Explosive Manual Manual Volley Volley Magazine Magazine Absorber Absorber
MK 1 Level MK 2
Damage per shot Damage per burst Burst DPS Cycle DPS Damage per shot Damage per burst Burst DPS Cycle DPS
824 16,480 8,674 1,099 1 2,351 47,020 24,747 3,135
906 18,120 9,537 1,208 2 2,394 47,880 25,200 3,192
997 19,940 10,495 1,329 3 2,436 48,720 25,642 3,248
1,097 21,940 11,547 1,463 4 2,479 49,580 26,095 3,305
1,206 24,120 12,695 1,608 5 2,522 50,440 26,547 3,363
1,327 26,540 13,968 1,769 6 2,565 51,300 27,000 3,420
1,459 29,180 15,358 1,945 7 2,608 52,160 27,453 3,477
1,605 32,100 16,895 2,140 8 2,650 53,000 27,895 3,533
1,766 35,320 18,589 2,355 9 2,693 53,860 28,347 3,591
1,942 38,840 20,442 2,589 10 2,736 54,720 28,800 3,648
2,137 42,740 22,495 2,849 11 2,779 55,580 29,253 3,705
2,351 47,020 24,747 3,135 12 2,822 56,440 29,705 3,763
MK 3 Level 1 2,963 59,262 31,191 3,951
Notes 1. Damage stats above exclude ability damage (eg. DOT, Freeze, BLASTCHARGE).
2. Damage per shot is not always equal to damage value displayed in-game, it represents damage dealt in one small burst of the ability.

Gallery[]

Images may have been resized to fit in the page. Click on an image to view actual size.

Update History[]

Version Changes
6.8.0 Ability damage increased by 7%
Target lock during ability fixed
6.0.1 Now available for 14,000 gold (can still be produced via Workshop 2.0)
5.4.0 New limited edition skin: Desert (Operation: Raging Typhoon)
5.3.0 Durability increased by 6%
Speed increased by 4%
While ability is active, robot's movement speed is reduced by 20%
5.0.0 Durability increased by 6%
Damage taken (with shield) converted into ability damage increased from 30% → 50%
New skin: Infinite (5th Anniversary)
4.8.0 Total Upgrade Time: 49 days 8 hours 30 minutes⟶39 days 13 hours
4.7.0 Total Upgrade Time: 58 days 17 hours⟶49 days 8 hours 30 minutes
4.5.0 Robot was added to the game

Poll[]



Note: Each role listed above is different with a unique strategy. While the majority of these are self-explanatory, it should be noted that 'Support' means to provide an additional presence and more firepower to one's team where needed.

Trivia[]

  • The Infinite skin for Nemesis is a reference to the Infinity Gauntlet used by Thanos in Marvel.
  • In ancient Greek religion, Nemesis (/ˈnɛməsɪs/; Ancient Greek: Νέμεσις), also called Rhamnousia or Rhamnusia ("the goddess of Rhamnous"), is the goddess who enacts retribution against those who succumb to hubris (arrogance before the gods). Another name is Adrasteia (or Adrestia), meaning "the inescapable".
  • The Nemesis' "Desert" skin actually resembles the robot's old and incomplete standard skin in the test server 4.3.
  • This robot was added on November 27, 2018.
  • The Nemesis is one of the old bots that don't have a special edition model yet, the other being Spectre, Inquisitor, and Falcon, and all the Wild West pack.

Navigation[]

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