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“ | Effective at medium range. High accuracy. Outperformed by weapons with higher rate of fire at short range
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” |
- — in-game description
Introduction
The Molot is a mid to long-range (up to 800 meters, with a 400 meter optimal range) light kinetic weapon.
Strategy
This auto-cannon can accelerate its fire rate up to 1.5x the usual speed, if fired continuously for longer than 3 seconds. The accelerated state is disabled if firing is stopped for more than 1 second or ammo is depleted.
This weapon has a medium version, the Molot T, with the same rate of fire, but with higher damage per bullet. This weapon also has a heavy version, the Tempest, with even higher damage.
As a light weapon, it is usually mounted in groups of 2, 3, 4, and/or paired with Tempest and Molot Ts. As a concentrated fire of Molots can prove efficient in mid-range combat.
The Molot is a versatile weapon. It can put pressure on robots at mid to long range (800 meters) and can be used in close combat if needed, other weapons such as the Punisher, Magnum and Pinata surpass the Molots damage at ranges below 300 meters.
Mark I Statistics
Purchase Information
Level | Cost | Damage | Cycle Damage |
Intial DPS |
Max DPS |
---|---|---|---|---|---|
1 | 20,000 Ag | 253 | 17710 | 1063 | 1594 |
Upgrade Information
Cost | Time | |
---|---|---|
Totals | 31,970,000 | 8 days 12 hours 35 minutes |
- This table shows the damage for each individual round.
Mark II Statistics
Purchase Information
Level | Cost | Damage | Cycle Damage |
Intial DPS |
Max DPS |
---|---|---|---|---|---|
1 | 500 Au | 304 | 21280 | 1277 | 1915 |
Note: Level 12 Mark I is required to enhance (purchase) to Mark II.
Upgrade Information
Cost | Time | |
---|---|---|
Totals | 31,970,000 | 8 days 12 hours 35 minutes |
- This table shows the damage for each individual round.
Accuracy By Distance
Range | Accuracy % |
---|---|
100 meters or less | 100% |
200 meters | 100% |
300 meters | 100% |
400 meters | 87% |
500 meters | 66% |
600 meters | 21% |
700 meters | 39% |
800 meters | 21% |
Update History
Version | Changes |
---|---|
3.7.0 | Damage increased by 10% |
3.4.0 | Damage increased by 5% |
3.2.0 | Damage increased by 5% |
3.1.0 | Now does double damage to physical shields |
2.9.3 | Damage increased by 15% |
2.9.0 | Firing rate decreased from 5 to 4.2 rps in normal state (7.5 to 6.3 rps in accelerated) |
2.7.0 | Now enters an accelerated firing rate after 3 seconds of sustained fire. At accelerated state, the firing rate is increased (x1.5) |
Accelerated firing shuts down when firing is stopped for 1 second | |
The gun barrels glow orange-yellow during accelerated state | |
Damage was increased to 200 per bullet | |
Fire rate decreased to 5 rps in normal state | |
Ammo capacity decreased to 70 bullets | |
2.5 | Damage increased |
Rate of fire decreased | |
Capacity decreased | |
Now has 80 rounds at 6 rps and 151 damage at level 1 | |
Removed prefix "AC" | |
0.9.1 | Accuracy increased by 10% |
0.9.0 | Damage decreased by 17.5% |
Previously, the damage from guns and lasers decreased at longer distances. Now these weapons deal the same damage regardless of the distance to the target | |
0.6.1 | Damage increased by 10% |
0.1.0 | Weapon was added to the game |
Poll
Trivia
- Molot is Russian for hammer.
- Also known as, молот.
- The Molot seems to be based on the Bofors 40mm auto-cannon.