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…Effective at medium range. High accuracy. Outperformed by weapons with higher rate of fire at short range… – in-game description



Introduction

The Molot is a light kinetic weapon.

Strategy

This auto-cannon can accelerate its fire rate up to 1.5x the usual speed, if fired continuously for longer than 3 seconds. The accelerated state is disabled if firing is stopped for more than 1 second or ammo is depleted.

This weapon has a medium version, the Molot T, with the same rate of fire, but with higher damage per bullet. This weapon also has a heavy version, the Tempest, with even higher damage.

As a light weapon, it is usually mounted in groups of 2, 3, 4, and/or paired with Tempest and Molot Ts. As a concentrated fire of Molots can prove efficient in mid-range combat.

The Molot is a versatile weapon. It can put pressure on robots at mid to long range (800 meters) and can be used in close combat if needed, other weapons such as the Punisher, Magnum and Pinata surpass the Molots damage at ranges below 300 meters.









Base Stats

Purchase
Level
Damage Purchase
Cost
Burst DPS Cycle Damage Cycle DPS
1 253 20,000 Ag 1428 17710 791
  • This table shows the damage for each individual round.

Upgrade Details


Standard

Level Damage Cost (Ag) Time Burst DPS Cycle Damage Cycle DPS
2 275 10,000 5 minutes 1552 19250 859
3 297 (+8%) 20,000 30 minutes 1677 20790 928
4 330 (+11%) 40,000 1 hour 1863 23100 1031
5 363 (+10%) 200,000 4 hours 2049 25410 1134
6 396 (+9%) 400,000 8 hours 2235 27720 1238
7 440 (+11%) 800,000 17 hours 2484 30800 1375
8 484 (+10%) 1,500,000 21 hours 2732 33880 1513
9 528 (+9%) 3,000,000 1 day 1 hour 2981 36960 1650
10 583 (+10%) 5,000,000 1 day 7 hours 3291 40810 1822
11 638 (+9%) 8,000,000 1 day 18 hours 3602 44660 1994
12 704 (+10%) 13,000,000 2 day 9 hours 3974 49280 2200
  • This table shows the damage for each individual round.


Mark II

Level Damage Cost Burst DPS Cycle Damage Cycle DPS
1 304 500 Au 1716 21280 950
Level Damage Cost (Ag) Time Burst DPS Cycle Damage Cycle DPS
2 330 10,000 5 minutes 1863 23100 1031
3 356 (+8%) 20,000 30 minutes 2010 24920 1113
4 396 (+11%) 40,000 1 hour 2235 27720 1238
5 436 (+10%) 200,000 4 hours 2461 30520 1363
6 475 (+9%) 400,000 8 hours 2681 33250 1484
7 528 (+11%) 800,000 17 hours 2981 36960 1650
8 581 (+10%) 1,500,000 21 hours 3280 40670 1816
9 634 (+9%) 3,000,000 1 day 1 hour 3579 44380 1981
10 700 (+10%) 5,000,000 1 day 7 hours 3952 49000 2188
11 766 (+9%) 8,000,000 1 day 18 hours 4324 53620 2394
12 845 (+10%) 13,000,000 2 day 9 hours 4770 59150 2641
  • This table shows the damage for each individual round.


Update History

Version Changes
3.7.0 Damage increased by 10%
3.4.0 Damage increased by 5%
3.2.0 Damage increased by 5%
3.1.0 Now does double damage to physical shields
2.9.3 Damage increased by 15%
2.9.0 Firing rate decreased from 5 to 4.2 rps in normal state (7.5 to 6.3 rps in accelerated)
2.7.0 Now enters an accelerated firing rate after 3 seconds of sustained fire. At accelerated state, the firing rate is increased (x1.5)
Accelerated firing shuts down when firing is stopped for 1 second
The gun barrels glow orange-yellow during accelerated state
Damage was increased to 200 per bullet
Fire rate decreased to 5 rps in normal state
Ammo capacity decreased to 70 bullets
2.5 Damage increased
Rate of fire decreased
Capacity decreased
Now has 80 rounds at 6 rps and 151 damage at level 1
Removed prefix "AC"
0.9.1 Accuracy increased by 10%
0.9.0 Damage decreased by 17.5%
Previously, the damage from guns and lasers decreased at longer distances. Now these weapons deal the same damage regardless of the distance to the target
0.6.1 Damage increased by 10%
0.1.0 Weapon was added to the game


Trivia

  • Molot is Russian for hammer.
  • Also known as, молот.
  • The Molot seems to be based on the Bofors 40mm auto-cannon.