“…A mobile robot created for sudden attacks. Its average durability is outweighed by its ability…” – in-game description
The Mercury has the Helldive ability, with a cooldown of 18 seconds. When using this ability, the robot will jump into the air in Stealth mode, then it will crash down into the ground when the pilot presses the ability button again, dealing fixed damage to all enemy robots within a certain radius.
Mercury is a very nimble robot, so it is really good at rushing for beacons. Its ability proves fatal as it jumps with stealth and lands dealing area damage around the landing spot, with 3 seconds of stealth after landing. The robot would be able to unload huge damage onto its enemies without taking in much damage if used properly.
These are the recommended setups for the Mercury:
Note: When "Opt." is next to a slot type, it refers to one of the multiple options that can be used in combination with the other weapon(s) slot type(s).
Each slot type is filled with only one particular weapon. For example, if a robot has 3 lights all three of those slots are filled with Pinatas, as mixing weapons of the different ammunition types is not recommended.
Close Range (350m or less)
|Slot Types →||
(Opt. 1) ↓
(Opt. 2) ↓
(Opt. 3) ↓
Heavy Slot ↓
|x2||x2||x2||x1||Name (If Applicable) ↓|
Setup 1 →
|Shotgun (Opt. 1)|
|Setup 2 →|
|Setup 3 →||Mini-Plasma Death Button|
|Setup 4 →||Mini-Nuke|
- Mercury is named after the closet planet to the sun, also the name of a Roman god.
|Level||Cost (Ag)||Health||Ability||Speed (km/h)||Time|
|2||28,000||81,000||17,500||40||2 hours, 30 minutes|
|6||700,000||104,000||25,500||44||1 day, 12 hours|
|7||1,400,000||111,000||28,000||46||2 days, 4 hours|
|8||2,800,000||118,000||30,750||47||2 day 20 hours|
|9||7,000,000||125,000||33,500||48||3 day 8 hours|
|Total||76,810,000||150,000||44,750||48||30 days 15 hours 30 minutes|