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Ptnn
Silver



Heavy long-range firearm that fires a straight trajectory projectile at the target to inflict huge damage upon impact
— in-game description



<< PREV 12 Kang Dae NEXT >>
Purchase Information
In-Game Cost 580,000 Silver

IRL Cost?

None

Experience?

18
Type

Hardpoint?

Heavy

Tier?

I

Faction?

TBA
Kang Dae
Base Statistics Attributes
PilotRankPrivate icon Level 5

Kinetic

WeaponDamage Damage 5,070 per round

Manual

WeaponRange Range 800 meters

Single Shot

WeaponReload Reload 6 seconds

Magazine

Capacity 1 round
Unload Instant


Introduction[]

The Kang Dae is a long-range (up to 800 meters) heavy kinetic weapon.

Strategy[]

The Kang Dae has higher DPM and a much faster reload (6 seconds as opposed to 9) than the Nashorn, but as a trade-off, the Nashorn has 300 meters more range. Between the two long-range cannons, the Kang Dae is better suited to be used as a mid-range support weapon.

Players using the Kang-Dae are advised to use cover. Always try to stay within reach of obstacles (e.g. walls and buildings) so that after firing, you can quickly hide behind cover to avoid enemy retaliation, especially if you are targeting other snipers.

Snipers are advised to target robots that are heavily damaged and are on low health, as picking off weaker enemies allows teammates with brawlers to prioritize and target stronger enemy robots. Firing on light robots and agile robots may suppress or deter them from capturing beacons, which your teammates can then capture. 'Jumping' robots such as the Griffin or Hover are also good targets, as they are exposed and vulnerable to any kind of open fire.

Most common on a Natasha or a Fury, it is also commonly seen on lower-level medium robots as a sniping weapon.

Pros and Cons[]

Pros

  • High range
  • Damage per shot is high (more than Nashorn)
  • One shot in the magazine which is fired instantly, allowing the user to quickly go behind cover as soon as they fire
  • Double damage to physical shields

Cons

  • Cannot penetrate any shield
  • Slow reload time (although faster than Nashorn)
  • Very hard to use in maps where there is a lot of cover

Upgrade Cost[]

Tier 1 MK 1
Level Upgrade cost Upgrade time
HH:MM
1 0 00:00
2 10,000 00:05
3 20,000 00:30
4 40,000 01:00
5 200,000 04:00
6 400,000 08:00
7 800,000 12:00
8 1,000,000 16:00
9 1,500,000 20:00
10 2,000,000 24:00
11 2,500,000 26:00
12 3,000,000 28:00
Total Cost Time [DD:HH:MM]
11,470,000 05:19:35
Tier 1 MK 2
Level Upgrade cost Upgrade time
HH:MM
1 0 00:00
2 4,000,000 01:30
3 4,500,000 02:30
4 5,000,000 04:00
5 5,500,000 07:30
6 6,000,000 07:30
7 6,500,000 07:30
8 7,000,000 07:30
9 7,500,000 07:30
10 8,000,000 07:30
11 8,500,000 07:30
12 9,000,000 07:30
Total Cost Time [DD:HH:MM]
71,500,000 02:20:00
  • MK2 Upgrade cost 500 Gold

Weapons data[]

Kang Dae
ID Tier Icn info for user popup Slot Icn info for user popup Type Range Availability
12 1 Heavy Kinetic 800 AgIcon Silver
Ammo Particles
per Shot
Unload Time Reload Time Shot
Interval Icn info for user popup
Rate
of Fire
1 1 0 6 1 1
845
Cycle DPS
2062 20k
Attributes Kinetic Kinetic Manual Manual Single Shot Single Magazine Magazine Blank Blank
MK 1 Level MK 2
Damage per shot Damage per burst Burst DPS Cycle DPS Damage per shot Damage per burst Burst DPS Cycle DPS
~ ~ ~ ~ 1 9,800 9,800 ~ 1,633
~ ~ ~ ~ 2 9,980 9,980 ~ 1,663
~ ~ ~ ~ 3 10,160 10,160 ~ 1,693
~ ~ ~ ~ 4 10,340 10,340 ~ 1,723
5,070 5,070 ~ 845 5 10,520 10,520 ~ 1,753
5,570 5,570 ~ 928 6 10,700 10,700 ~ 1,783
6,120 6,120 ~ 1,020 7 10,880 10,880 ~ 1,813
6,720 6,720 ~ 1,120 8 11,060 11,060 ~ 1,843
7,390 7,390 ~ 1,232 9 11,240 11,240 ~ 1,873
8,120 8,120 ~ 1,353 10 11,420 11,420 ~ 1,903
8,920 8,920 ~ 1,487 11 11,600 11,600 ~ 1,933
9,800 9,800 ~ 1,633 12 11,780 11,780 ~ 1,963
MK 3 Level 1 12,369 12,369 ~ 2,062
Notes 1. Damage stats above exclude ability damage (eg. DOT, Freeze, BLASTCHARGE).
2. Damage per shot is not always equal to damage value displayed in-game, it represents damage dealt in one press of the fire button.
3. Shot intervals include not only the delay between shots, but also any shot subintervals triggered in one press of the fire button.

Audio[]

Firing[]

Update History[]

Version Changes
4.8.0 Total Upgrade Time: 13 days 16 hours⟶11 days
4.7.0 Total Upgrade Time: 16 days 15 hours 48 minutes⟶13 days 16 hours
4.1.0 Damage reduced by 32%
Range decreased from 1,100 meters → 800 meters
Reload time decreased from 15 seconds → 6 seconds
4.0.0 Total Upgrade Time: 16 days 16 hours⟶16 days 15 hours 48 minutes
3.2.0 Damage increased by 10%
Now does double damage to physical shields
3.0.1 Damage increased by 10%
0.9.0 Damage decreased by 30%
0.8.6 New sound effects
0.1.0 Weapon was added to the game

Poll[]


Trivia[]

  • The Kang Dae can be useful in the map Yamantau, due to the map containing two sniper platforms.
  • The Kang Dae was one of only two silver weapons that were not a starting weapon on any bot. The other was the Zenit. However, as of a recent update, it is now the default weapon on the Golem and Butch.
  • The Kang Dae, like the Trebuchet, is hard to utilize at close ranges.
  • The name Kang Dae means "Powerful and Greatness" in Korean.

Navigation[]

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