War Robots Wiki
Register
Advertisement
Wiki-wordmark
THIS IS A COMMUNITY PAGE

IT IS OPEN TO EDITS FROM ANYONE

Ptnn
Components



Energy weapon. It produces a powerful charge and deals considerable damage in seconds
— in-game description




Energy


Introduction

The Ion is a mid-range (up to 600 meters) medium energy weapon.

Strategy

This energy weapon is usually used along with its heavy counterpart the Zeus, as well as with the Gekko, and Scourge. Being an energy weapon with a range of 600 meters, it can bypass built-in or mounted Ancile shields, making those robots prime targets.

Dealing 12,650 damage at max level by itself, this weapon is used most effectively with other mid-range energy weapons. Players are advised to use this weapon in a support role, providing cover fire for teammates attempting to capture beacons, or involved in brawls. Robots usually considered as relatively easy targets for mid-ranged energy builds equipped with the Zeus, Dragoon, or Ion are light robots (due to their low health) and robots with in-built energy shields, such as the Haechi.

This weapon is usually mounted on robots such as the Spectre, Doc, Kumiho, Haechi, Bulgasari and the Fujin, as all of these robots have 2-4 medium weapon slots. The primary role of builds using the Ion is as a mid-range sniper providing support fire for allies. This weapon should not be used for brawling as it is outgunned by purpose-built close range setups such as the Magnum/Orkan (Hellfire) Rhino. A Spectre with quadruple Ions can deal serious damage towards other bots, and that’s why a Spectre with quadruple Ions appeared in one of the Hangar X slots.


Mark I Statistics

Purchase Information

Level Cost Damage Cycle
Damage
Cycle
DPS
1 10,000 Components/
5,000 Ag
4480 4480 747

Upgrade Information

Level Cost AgIcon Time Damage Cycle
Damage
Cycle
DPS
2 100,000 3 hours 30 minutes 4920 4920 820
3 200,000 6 hours 5410 5410 902
4 400,000 12 hours 5940 5940 990
5 2,000,000 18 hours 6530 6530 1088
6 3,000,000 1 day 7180 7180 1197
7 4,000,000 2 days 7890 7890 1315
8 8,000,000 3 days 8670 8670 1445
9 13,000,000 4 days 9530 9530 1588
10 25,000,000 5 days 10470 10470 1745
11 35,000,000 6 days 11510 11510 1918
12 45,000,000 7 days 12650 12650 2108
Cost Time
Totals 135,700,000 29 days 15 hours 30 minutes


Mark II Statistics

Purchase Information

Level Cost Damage Cycle
Damage
Cycle
DPS
1 500 Au 5380 5380 897

Note: Level 12 Mark I is required to enhance (purchase) to Mark II.

Upgrade Information

Level Cost AgIcon Time Damage Cycle
Damage
Cycle
DPS
2 100,000 3 hours 30 minutes 5910 5910 985
3 200,000 6 hours 6490 6490 1082
4 400,000 12 hours 7130 7130 1188
5 2,000,000 18 hours 7840 7840 1307
6 3,000,000 1 day 8620 8620 1437
7 4,000,000 2 days 9470 9470 1578
8 8,000,000 3 days 10410 10410 1735
9 13,000,000 4 days 11440 11440 1907
10 25,000,000 5 days 12570 12570 2095
11 35,000,000 6 days 13810 13810 2302
12 45,000,000 7 days 15180 15180 2530
Cost Time
Totals 135,700,000 29 days 15 hours 30 minutes


Update History

Version Changes
4.5 Economy Changes:
Total Upgrade Time: 45 days 17 hours⟶29 days 15 hours 30 minutes
Now available for 5,000 gold (can still be produced via Workshop 2.0)
4.0 Economy Changes (July 5):
Total Upgrade Cost: 57,626,000 Ag⟶135,700,000 Ag
Total Upgrade Time: 21 days 1 hour 15 minutes⟶45 days 17 hours
3.7.0 Weapon was added to the game


Poll


Trivia

  • Its shape and design strongly resembles a Zeus.
  • An Ion is a charged particle created when an atom of inert gas ( usually Xenon ) becomes electrically charged.
Advertisement