Weapons of the homing missile type are very similar to the Missile type weapons except that they fire guided missiles rather non-guided missiles. Homing Missiles must lock onto a target before the missile will fire. Once locked on two green brackets appear to the left and right of the screen, a player can then turn slightly before firing, and because they track, the missiles will curve around and over obstacles if aimed correctly.
Homing Missiles will always hit the target (except for the Aphid if a fast bot is moving perpendicular to the missile's direction) if there is no obstacle between your weapon and the target and the enemy robot doesn't activate any Abilities such as Jump, assault, bastion, sentry or stealth . It should be noted that Homing Missiles does not deal splash damage, and are mostly useless against an experienced shield bot pilot.