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Components



Heavy close range rocket system. Full salvo can deal irreparable damage to even the most protected enemies
— in-game description



Explosive


Introduction

The Exodus is a close-range (up to 300 meters) heavy rocket weapon.

Strategy

Essentially a heavy version of the Orkan and Pinata, it has a range of 300 meters and does splash damage.

This weapon can be used similarly to an Orkan, but you can add a few twists here and there. Due to the fact that it is a Heavy Weapon, you can mount two on several robots, or up to three on a Fury allowing for unparalleled close-range damage potential. Two Exodus's can inflict damage almost as powerful as a standard "Death Button" (2x Orkan and 2x Pinata). Even using one in combination with a pair of Orkans can out perform many of the strongest brawlers in the game.

Due to its rapid-fire nature, this weapon is unsuited to prolonged battles where teams exchange fire over a long period of time. Instead, like the Orkan, it relies on overwhelming enemy robots and destroying them as quickly as possible before they can retaliate. With this in mind, it should be used on robots suited to ambushing using hit-and-run tactics, such as the Inquisitor, Mercury, or Falcon. It could also be mounted on heavily armored robots like the Lancelot or Bulwark.




Mark I Statistics

Purchase Information

Level Cost Damage Burst
Damage
Burst
DPS
Continuous
DPS
1 10,000 Components 1670 40080 8350 1518

Upgrade Information

Level Cost AgIcon Time Damage Burst
Damage
Burst
DPS
Continuous
DPS
2 100,000 5 hours 1830 43920 9150 1664
3 200,000 12 hours 2010 48240 10050 1827
4 400,000 1 day 2210 53040 11050 2009
5 2,000,000 2 days 2420 58080 12100 2200
6 4,000,000 3 days 2670 64080 13350 2427
7 6,000,000 4 days 2930 70320 14650 2664
8 11,000,000 5 days 3210 77040 16050 2918
9 17,000,000 6 days 3530 84720 17650 3209
10 32,000,000 7 days 3880 93120 19400 3527
11 43,000,000 8 days 4270 102480 21350 3882
12 55,000,000 9 days 4690 112560 23450 4264
Cost Time
Totals 170,700,000 45 days 17 hours


  • This table shows the damage of each individual rocket.

Mark II Statistics

Purchase Information

Level Cost Damage Burst
Damage
Burst
DPS
Continuous
DPS
1 500 Au 1990 47760 9950 1809

Note: Level 12 Mark I is required to enhance (purchase) to Mark II.

Upgrade Information

Level Cost AgIcon Time Damage Burst
Damage
Burst
DPS
Continuous
DPS
2 100,000 5 hours 2180 52320 10900 1982
3 200,000 12 hours 2400 57600 12000 2182
4 400,000 1 day 2640 63360 13200 2400
5 2,000,000 2 days 29010 696240 145050 26373
6 4,000,000 3 days 3200 76800 16000 2909
7 6,000,000 4 days 3520 84480 17600 3200
8 11,000,000 5 days 3860 92640 19300 3509
9 17,000,000 6 days 4240 101760 21200 3855
10 32,000,000 7 days 4660 111840 23300 4236
11 43,000,000 8 days 5120 122880 25600 4655
12 55,000,000 9 days 5630 135120 28150 5118
Cost Time
Totals 170,700,000 45 days 17 hours


  • This table shows the damage of each individual rocket.

Update History

Version Changes
4.5 Economy Changes:
Total Upgrade Time: 58 days 17 hours⟶45 days 17 hours
4.3 Damage increased by 10%
3.9 Weapon was added to the game


Poll


Trivia

  • The Exodus currently has the highest cycle damage of all rocket weapons in the game.
  • Exodus is a mass departure of people, this may mean that the name comes from the amount of rockets fired from the weapon 
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