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…Heavy close range rocket system. Full salvo can deal irreparable damage to even the most protected enemies… – in-game description



Introduction

The Exodus is a close-range (up to 300 meters) heavy rocket weapon.

Strategy

Essentially a heavy version of the Orkan and Pinata, it has a range of 300m and does splash damage.

This weapon can be used similarly to an Orkan, but you can add a few twists here and there. Due to the fact that it is a Heavy Weapon, you can mount two on several robots, or up to three on a Fury allowing for unparalleled close-range damage potential. Two Exodus's can inflict damage almost as powerful as a standard "Death Button" (2x Orkan and 2x Pinata). Even using one in combination with a pair of Orkans can out perform many of the strongest brawlers in the game.

Due to its rapid-fire nature, this weapon is unsuited to prolonged battles where teams exchange fire over a long period of time. Instead, like the Orkan, it relies on overwhelming enemy robots and destroying them as quickly as possible before they can retaliate. With this in mind, it should be used on robots suited to ambushing using hit-and-run tactics, such as the Inquisitor, Mercury, or Falcon. It could also be mounted on heavily armored robots like the Lancelot or Bulwark.


Mark I Statistics

Purchase Information

Purchase
Level
Purchase
Cost
Damage Burst
Damage
Burst
DPS
Continuous
DPS
1 10,000 Components 1520 36480 7600 1382

Upgrade Information

Level Cost(Ag) Time Damage Burst
Damage
Burst
DPS
Continuous
DPS
2 100,000 5 hours 1670 40080 8350 1518
3 200,000 12 hours 1830 43920 9150 1664
4 400,000 1 day 2010 48240 10050 1827
5 2,000,000 2 days 2210 53040 11050 2009
6 4,000,000 4 days 2430 58320 12150 2209
7 6,000,000 6 days 2670 64080 13350 2427
8 11,000,000 7 days 2930 70320 14650 2664
9 17,000,000 8 days 3220 77280 16100 2927
10 32,000,000 9 days 3540 84960 17700 3218
11 43,000,000 10 days 3890 93360 19450 3536
12 55,000,000 11 days 4275 102600 21375 3886
Cost Time
Totals 170,700,000 58 days 17 hours


  • This table shows the damage of each individual rocket.


Mark II Statistics

Level Cost Damage Burst
Damage
Burst
DPS
Continuous
DPS
1 500 Au 1810 43440 9050 1645

Upgrade Information

Level Cost(Ag) Time Damage Burst
Damage
Burst
DPS
Continuous
DPS
2 100,000 5 hours 1990 47760 9950 1809
3 200,000 12 hours 2190 52560 10950 1991
4 400,000 1 day 2410 57840 12050 2191
5 2,000,000 2 days 2652 63648 13260 2411
6 4,000,000 4 days 2916 69984 14580 2651
7 6,000,000 6 days 3204 76896 16020 2913
8 11,000,000 7 days 3516 84384 17580 3196
9 17,000,000 8 days 3864 92736 19320 3513
10 32,000,000 9 days 4248 101952 21240 3862
11 43,000,000 10 days 4668 112032 23340 4244
12 55,000,000 11 days 5130 123120 25650 4664
Cost Time
Totals 170,700,000 58 days 17 hours



Update History

Version Changes
3.9 Weapon was added to the game


Poll

What balance change does the Exodus need?
 
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The poll was created at 08:02 on August 18, 2018, and so far 3 people voted.

Trivia

  • The Exodus currently has the highest cycle damage of all rocket weapons in the game.