“…It could be your source of light in the dark, or it could turn your adversaries to charcoal…” – in-game description
This flamethrower is a special weapon because it‘s the only weapon that can bypass both built-in or mounted Anciles and physical shields (Ecus). The Ember also damages physical shields. This is a dangerous weapon due to it's very high DPS and the fact that it's flames act as both explosive (splash) and plasma (energy) projectiles.
A good place to mount this weapon is on the Carnage, Raijin, Fury, or the Inquisitor. It is not uncommon for players to mount an Ember or two on other robots with heavy hardpoints. The Carnage can utilize the Ember well, using the Rush ability to quickly get into the 350 meter range of the Ember. The Raijin receives a 30% damage increase when using the Bastion ability, allowing it to have the firepower of 2.6 Embers, along with a physical shield, but at the cost of being stationary. The Fury can wield 3 of them for tremendous firepower. The Inquisitor can utilize the weapon with the Descend ability to quickly take out opponents without fear of retaliation. Lastly, using 4 Embers on the Butch is not advised as the cooldown time of the Quick Draw ability is twice as long as the unload time of the Ember.
|Level||Damage||Cost||Time||Burst DPS||Cycle Damage||Cycle DPS|
|2||5700 (+12%)||20,000||11 minutes||5700||57000||3800|
|3||6300 (+11%)||40,000||1 hour||6300||63000||4200|
|4||6900 (+10%)||80,000||2 hours||6900||69000||4600|
|5||7500 (+9%)||400,000||8 hours||7500||75000||5000|
|6||8400 (+12%)||800,000||17 hours||8400||84000||5600|
|7||9300 (+11%)||1,600,000||1 day 9 hours||9300||93000||6200|
|8||10200 (+10%)||3,000,000||1 day 18 hours||10200||102000||6800|
|9||11110 (+9%)||6,000,000||2 days 2 hours||11110||111100||7407|
|10||12300 (+11%)||10,000,000||2 days 13 hours||12300||123000||8200|
|11||13500 (+10%)||16,000,000||3 days 11 hours||13500||135000||9000|
|12||14700 (+9%)||26,000,000||4 days 18 hours||14700||147000||9800|
*Base damage is per 30 liters of fuel.