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…This gun is an impatient killer, always hungry to destroy. Many of her enemies have perished, but so have many of those who wield her, for her recklessness is contagious. Only the strongest of wills can resist it… – in-game description



Introduction

The Dragoon is a mid-range (up to 600 meters) heavy energy weapon.

Strategy

This weapon being an energy weapon allows it to bypass built-in or mounted Ancile shields. 

The Dragoon has the same range (600 meters) and damage type as the Zeus. However rather than firing in 5 second bursts, it fires up to 4 plasmoids per clip, with a reload while firing mechanic (each shot taking 3 seconds to charge). This allows the Dragoon to have a slightly higher overall DPS, when compared to the Zeus.

Mounting Options

Good options for this weapon include mounting them on the FuryCarnage, or Raijin. The Fury can fire with 3 of them which allows for unparalleled energy damage at mid-range. The Carnage, due to it's Rush ability, allowing it to quickly move from one sniping location to another. Finally, the Raijin, which receives a damage increase of 30% while in Bastion mode, allowing for the firepower equivalent of 2.6 Dragoons, along with a physical shield, at the cost of being stationary.


Mark I Statistics

Purchase Information

Purchase
Level
Purchase
Cost
Damage Cycle
Damage
Burst
DPS
Continuous
DPS
1 10,000 Components 3010 12040 3010 1003

Upgrade Information

Level Cost(Ag) Time Damage Cycle
Damage
Burst
DPS
Continuous
DPS
2 100,000 5 hours 3310 13240 3310 1103
3 200,000 12 hours 3640 14560 3640 1213
4 400,000 1 day 4000 16000 4000 1333
5 2,000,000 2 days 4400 17600 4400 1467
6 4,000,000 4 days 4830 19320 4830 1610
7 6,000,000 6 days 5310 21240 5310 1770
8 11,000,000 7 days 5830 23320 5830 1943
9 17,000,000 8 days 6410 25640 6410 2137
10 32,000,000 9 days 7040 28160 7040 2347
11 43,000,000 10 days 7740 30960 7740 2580
12 55,000,000 11 days 8500 34000 8500 2833
Cost Time
Totals 170,700,000 58 days 17 hours
For equipment purchased before Update 4.0, upgrade times can be found here .
  • This table shows the damage of each individual plasmoid.


Mark II Statistics

Level Cost Damage Cycle
Damage
Burst
DPS
Continuous
DPS
1 500 Au 3612 14448 3612 1204

Upgrade Information

Level Cost(Ag) Time Damage Cycle
Damage
Burst
DPS
Continuous
DPS
2 100,000 5 hours 3972 15888 3972 1324
3 200,000 12 hours 4368 17472 4368 1456
4 400,000 1 day 4800 19200 4800 1600
5 2,000,000 2 days 5280 21120 5280 1760
6 4,000,000 4 days 5796 23184 5796 1932
7 6,000,000 6 days 6372 25488 6372 2124
8 11,000,000 7 days 6996 27984 6996 2332
9 17,000,000 8 days 7692 30768 7692 2564
10 32,000,000 9 days 8448 33792 8448 2816
11 43,000,000 10 days 9288 37152 9288 3096
12 55,000,000 11 days 10200 40800 10200 3400
Cost Time
Totals 170,700,000 58 days 17 hours


  • This table shows the damage of each individual plasmoid.


Update History

Version Changes
4.0 Economy Changes (July 5):
Value (USD): $145⟶$100
Total Upgrade Cost: 89,516,000 Ag⟶170,700,000 Ag
Total Upgrade Time: 28 days 19 hours 40 minutes⟶58 days 17 hours
3.6.0 Weapon was added to the game


Trivia

  • The term "dragoon" came from a cavalry regiments in the British army.