“…Agile attack robot. Blitz can activate a shield and damage nearby enemies' weapons, which makes it an excellent close-combat brawler…” – in-game description
The Blitz's ability is called Break-In. Upon activation, the Blitz fires 3 spread shots that decreases the damage dealt by weapons of enemy robots that are hit by 75% for 5 seconds, and the Blitz's speed is increased by 100% (90 km/h at top speed), as well as activating a temporary Aegis shield. The ability lasts for 9 seconds, with a 17-second cooldown.
This robot is one of three robots capable of suppression, the others being the Rayker and the Invader. However, the Blitz can be a powerful threat to tough robots. Once it activate its Break-In, it will immediately fire 3 energy blasts (called buckshot) in a horizontal arc, and if it hits an opponent it will decrease their weapons' firepower by 75%. During the 9 seconds, Blitz can also speed up and activate an Aegis shield which allows it to block all incoming damage. A good strategy would be to use the Blitz as a hit-and-run style knife-fighter.
Robots such as Lancelot or Bulwark can dominate many opponents due to their impressive durability, but the Blitz is a can be a significant threat to them during the duration of its ability in ambushes. However, both of these robots or any robot that has physical or Aegis shielding can block the Blitz's weapon-suppression projectiles and proceed to rapidly destroy the Blitz, so pick your battles carefully.
Players should remember that while the Blitz's ability is powerful if used well, it lacks stealth and the Aegis is rather fragile. Mobility is therefore key to circling enemy robots or charging within their shields (e.g. Anciles). As the Blitz is vulnerable without its ability, try to factor in your retreat back behind cover when using your ability, as it only lasts for 9 seconds.
The Blitz is currently the only medium robot (by this wiki's standards) with an Aegis shield, and the ability to suppress enemy robots’ weapon damage alongside Rayker and Invader. This combination is trouble to big, slow robots who don't have physical shielding. This medium robot has tremendous speed and power, if it has 4 Gusts or Sparks. A Raijin can be downed relatively quickly by this robot after it activates its ability and unleashes its Gusts if piloted well (remember that the Raijin has durable physical shields and high firepower in Bastion Mode though, so be careful as you can be destroyed very quickly). Blitz is a substantial threat to heavy robots despite its significantly lower health and firepower, but only when its ability is activated.
These setups are recommended for the Blitz:
Note: Each slot type is filled with only one particular weapon. For example, if a robot has 3 light hardpoints, all three of those hardpoints should filled with Pinatas, as mixing weapons of the same hardpoint type is not advisable.
Close Range (350m or less)
|Slot Types →||Light Slot ↓|
|#Slots →||x4||Name ↓|
|Setup 1 →||Mini-Death Button|
|Setup 2 →||Mini-Leadhose|
|Setup 3 →||Mini-Nuke|
|Setup 4 →||Shotgun|
|Setup 5 →||Mini-Plasma Death Button|
|Setup 6 →|
|Setup 7 →|
|Slot Types→||Light Slot↓|
|#Slots →||x4||Name (If Applicable)↓|
|Setup 1→||Mini-Russian Death Button|
Long Range (800-1,100m)
Mark I Statistics
|Total||198,700,000||+59,000||+23,650||+23,820||+12||58 days 17 hours|
Mark II Statistics
Note: Level 12 Mark I is required to upgrade (purchase) to Mark II.
|Total||198,700,000||+75,600||+28,400||+28,560||+12||58 days 17 hours|
|4.5||New skin (Christmas)|
|Total Upgrade Time: 64 days 17 hours⟶58 days 17 hours|
|4.3||Robot was added to the game|
Paint Jobs Available For Purchase