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See also: Features

Introduction

Battle Rewards is a reward system for players, rewarding them with Honor Points depending on how well they performed in battles, as its name suggests.

Information

There are several different types of chests, with different chests for each league (such as the 'Silver Chest'). The higher the chest (an example is that a Gold Chest is better than a Silver Chest), the more rewards it contains. The chests contain silver and components, which change regularly. However, players need more honor points to open the better chests than the amount required to obtain the previous one, with the amount of honor points required increasing the better the chest. Players also have to be in the same league or higher than the names of the chests that they can open (e.g to open a Gold Chest one needs to be in at least Gold League).

Honor points also add up, meaning that once you gain honor points you cannot lose or spend them until you have opened all possible chests. Once a player has opened all the possible chests (assuming they are in Champion League), then their amount of honor points returns to zero and they will have to unlock all the possible chests all over again. This is to encourage players to play more and make upgrading gear a little easier, combining with Supply Lines .

Honor Points

  • 2 points for every game completed
  • 1 point for winning
  • 1 point if you played in a squad
  • 1 point if your damage was in the top 3 for your team.
  • 0-3 points for beacons captured (Domination and Beacon Rush).
  • 0-3 points for beacon points (King of The Hill).
  • 0-3 points for robots destroyed (Team Deathmatch).


Rewards

League Crate Honor Points Needed Silver Rewarded Royale Tokens Rewarded
Private 80 140,000 None
Bronze 170 300,000 12,000
Silver 280 660,000 22,250
Gold 420 1,370,000 33,000
Diamond 580 2,800,000 48,000
Expert 870 4,800,000 76,000
Master 1,170 6,800,000 150,000
Champion 1,800 14,600,000 250,000


Update History

Version Changes
4.5 Rewards now consist of a mix of Spark, Exodus, Falcon, and Bulwark components (The Bulwark components were available only in the Champion's League chest)
4.4 Rewards consisted of a mix of Sting, Wasp, Viper, and Hover components (The Viper components were available only in the Champion's League chest)
4.3 Rewards consisted of a mix of Rayker, Blitz, Invader, and Spark components (The Blitz components were available only in the Champion's League chest)
4.2 Rewards consisted of a mix of Halo, Corona, Glory, and Pursuer components (The Corona components were available only in the Champion's League chest)
4.1 Rewards consisted of a mix of Shredder, Pulsar, Hover, and Shocktrain components (The Shocktrain components were available only in the Champion's League chest)
4.0 Rewards consisted of a mix of Avenger, Chimera, Mender, and Weyland components (The Weyland components were available only in the Champion's League chest)
3.9.0 Rewards consisted of a mix of Spark, Exodus, Falcon, and Bulwark components,  also twice the amount of silver (The Bulwark components were available only in the Champion's League chest)
3.8.0 Rewards consisted of a mix of Ballista, Flux, and Raven components, as well as Tokens
3.7.0 Added to the game. 
Rewards contained Tempest components